#ifndef __IMP_CONFIRM_H
#define __IMP_CONFIRM_H

void EnterIMPConfirm( void );
void RenderIMPConfirm( void );
void ExitIMPConfirm( void );
void HandleIMPConfirm( void );

BOOLEAN AddCharacterToPlayersTeam( void );
void LoadInCurrentImpCharacter( void );
void WriteOutCurrentImpCharacter( INT32 iProfileId );

int LoadImpCharacterFromFile( WCHAR * sNickname );//SB

void ResetIMPCharactersEyesAndMouthOffsets( UINT8 ubMercProfileID );

#endif

